We were not able to implement and properly test the new "Endurance" game mode for this patch. We hope the new epilogues more than make up for it! The reasoning here is several fold - it presents a disjointed story continuity, especially in regards to the future, is kind of depressing, it cannot involve multiple outcomes based on how the main character’s Bond relationship as the good ending now does, and the way to trigger it is not an impactful or meaningful gameplay mechanic. As a follow up to this change, a very difficult decision was made to remove the “bad ending” from the game. There is even a consideration for a situation in which you did not pair the hero with anyone. Every possible pairing now triggers a special cutscene in the “good” epilogue between just your hero and that character, and each one is different. We’re happy to announce that your Bond relationships with the main character matter more. Version 1.01 brings a huge haul of UI/UX upgrades, fixes, adjustments to balance/economy, and some graphical updates as well! Thanks for hanging in there as we develop and test these updates to make the process as seamless as possible for both your in progress saves and your name games.
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